Physics-Simulator  v1.4.0-beta.2
rope.h File Reference
#include "cannonball.h"
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Classes

struct  stcOneTwoAttachment
 
struct  stcOneTwoPlaces
 
struct  stcOneTwoBalls
 
class  clsRope
 This class will hold all of the functions for the rope. More...
 

Typedefs

typedef struct stcOneTwoAttachment AttachSpots
 
typedef struct stcOneTwoBalls BallsSpots
 
typedef struct stcOneTwoPlaces PlacesSpots
 

Enumerations

enum  RopeAttachment { AttachmentNone = 0, AttachmentBall, AttachmentWall }
 

Typedef Documentation

◆ AttachSpots

◆ BallsSpots

typedef struct stcOneTwoBalls BallsSpots

◆ PlacesSpots

typedef struct stcOneTwoPlaces PlacesSpots

Enumeration Type Documentation

◆ RopeAttachment

Basically holds if the rope is attached to a ball or a spot on the wall.

Enumerator
AttachmentNone 

Rope is not attached.

AttachmentBall 

Rope is attached to a ball.

AttachmentWall 

Rope is attached to a spot on the wall.